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Programming, Researching, Engineering, Employing and Analyzing of Troubleshootings. In addition, we study Usability - HCI - GUI - OpenGL - Project Management.
Wednesday, July 29, 2009
Friday, July 17, 2009
Python Programming for Beginners
To start with Python Programming, have a look at glance at the article from Linux journal Python Programming for Beginners
Some other resources can help us to learn Python as follows:
Dive in Python - From novice to pro
Thinking in Python - One of the famous series of books
Python Documentation
How to Think Like a Computer Scientist: Learning with Python v2nd Edition documentation
Some other resources can help us to learn Python as follows:
Dive in Python - From novice to pro
Thinking in Python - One of the famous series of books
Python Documentation
How to Think Like a Computer Scientist: Learning with Python v2nd Edition documentation
Labels:
Programming,
Python,
Scripting Language
OpenGL Programming in Linux: GLX and Xlib
Xlib is a library which provides functions for applications running under the X Window System (also referred to as X). This includes window management as well as event handling. X is a network orientated system: An application which is running on computer A can send its graphical output to computer B, which is located somewhere else in the network (the network can be a LAN as well as the internet), and can receive events like keyboard or mouse input from computer B. This requires that a program called the "X-Server" is running on both computers. In Linux, the X-server is started with the command startx. You will most probably not have to start the X-server manually, because most Linux Distributions will set up the system to automatically start X after booting.
In the following, a small program framework will be developed, which uses the GLX extension to the X windows system. Only little knowledge of X will be needed; for a comprehensive introduction to X the "Xlib Programming Manual" by Adrian Nye can be recommended.
The program starts with the inclusion of the header files:
More...
Another tutorial about OpenGL Programming in Linux is here
In the following, a small program framework will be developed, which uses the GLX extension to the X windows system. Only little knowledge of X will be needed; for a comprehensive introduction to X the "Xlib Programming Manual" by Adrian Nye can be recommended.
The program starts with the inclusion of the header files:
More...
Another tutorial about OpenGL Programming in Linux is here
How To Start With Cpp In Linux
http://www.socher.org/index.php/Main/HowToStartWithCppInLinux
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